POLICEMAN

Do you know what's right? Or is that the government talking.

Policeman is a story driven Visual Novel combined with a turn base combat mechanic game. You play as a Local Police Officer sent to investigate and dismantle a rebel base they have intelligence on. However, when arriving at the rebel base you start to question your morals. Players are given the choice to help the rebels or continue out their mission and commit sins for the sake of the mission. 

How to play

This game has multiple endings. If you die you can continue to play from the point before you died.

As is typical for a visual novel, you play the game by selecting various responses to the questions with your mouse. SPACE to move from dialogue to dialogue

To get to a good ending, you’ll have to gain the enemy’s trust

To get to the bad ending, you’ll have to kill them

During combat use W/A/S/D to dodge the bullets

During the attack, press space when the pointer is at the desired spot

CHEAT CODES

Test - takes you  to the test scene to test out the game mechanic 

Good - take you to the good ending 

Bad- Take you to the bad ending

Potential Bugs 

Checkpoints may not work. To make checkpoints work you may have to die by choosing to stay outside during the fight as after you die all checkpoints will work 

For some reason, when you first load in the fight scene, the enemy’s name does not display properly but it should be working when you retry the game


Created By

Game Designer

Charles Romeroso

Programmer

Charles Romeroso

Tarek Bendou

Sound DesignerJarod Bingham

Artist

Hazel  Davey 

Max Bunting

Lachlan Calder

Screenwriter

Phillippa Trotman

3rd party credits and acknowledgements

The coding was made with the help of CHATGPT generative AI

The narrative was made possible with the help of INK

Game Trailer


Screenshots


Download

Download
ReadMe.txt 2 kB

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